Gravity Rush is a mediocre adventure game. It’s not often that I play videogames with a female lead so it was interesting seeing how a female lead is crafted such as personality type and values that she–the mysterious Kat–stands for.
Gravity Rush took more than 1/3 of the game for me to be interested, albeit encouragement from Twitter friends. After 1/3 of the game, Gravity Rush gets better and better, only to cut you off with an ending without solving multiple loose ends.If I had played Gravity Rush a year ago, I would be angry. I’m not angry only because I know that there is a sequel that I’m looking forward to playing. Gravity Rush would’ve been a stronger game had it offered more storyline teasers throughout. I am addicted to those mysterious scenes that actually hook me in the game wanting to know more. There is definitely more to the story with themes of fate or destiny that were just barely brushed on which we will see in the sequel.
Gravity Rush is set in an era akin to a 1940′s (think 1940′s crime mystery films) with jazzy ensembles that do not particularly stand out. Although the music matched the setting, I think more could’ve been done to spark a connection with the player as I often do not notice the difference between each piece nor do I recall any in particular.
The monsters, called Nevi, reminds me of ICO which drew my interest in the game in the first place. They’re not difficult to defeat if you collect enough gems and level up (a part I somehow glossed over and missed until I watched a walkthrough). The art of mastering gravity also took watching a walkthrough to learn and could’ve saved me considerable time and energy because I always panicked when flying in the air uncontrollably.
I was disappointed at barring the player from going inside buildings and homes. There was a lack of interaction with nonplayable characters–an aspect critical for creating a lively world.
Overall, Gravity Rush is a fun game–I stayed up late playing it. It teases with its storyline but does not offer a satisfied end result in players.